Henschel AA22T- German made Locomotive, Built for the E.N.R in late 70's and early 80's ..
Modeled in 3dsmax few parts made in Zbrush. and Mental Ray for render
Texturing such a big model was a challenge to me. after all i needed it to look as photoreal as possible ,
i tried using SP1.3 . i failed for 2 days to achieve any photorealistic look due to the PBR Shader in SP. and i couldn't find any attempt for photorealistic texture by SP online anywhere, only People asking for Blinn shader to be considered in future versions .
But later i developed a method to achieve the results i wanted,
After all Substance Painter is a great tool that helped me , specially after optimizing the PBR shader for Photoreal render. and i believe i will be using it again.
NO COMPOSITE , RAW RENDER ( except for adding the logo and title ).
turntable https://drive.google.com/file/d/0B64u6mNt3_eCeUgtWnVlNDdzVW8/view?usp=sharing